Thursday, December 18, 2025

Ready for Another Dracula?

When a 15th Century prince’s wife is brutally murdered, he renounces God and damns heaven itself.
Cursed with eternal life, he is reborn as Dracula – an immortal warlord who defies fate in a blood-soaked crusade to wrench his lost love back from death.
Directed by Luc Besson, with release date of February 6, this iteration of the undying Dracula saga appears to take as much inspiration from Francis Ford Coppola’s 1992 Bram Stoker's Dracula as from Bram Stoker's original 1897 novel.

Do we need another take on this tale? Let's wait and see, rather than jumping to conclusions.

Given that it's directed by the legendary Luc Besson, if nothing else, this Dracula should be a visual feast.

Wednesday, December 17, 2025

One Month In And We're Blogging Strong

    I couldn't find any free images for "monthaversary" because that's not a real thing
 Image by bise eise from Pixabay
It's a month since Cowboys, Capes, and Claws sprang to life, bringing my current views on geekdom (be it RPGs, comics, movies, and so on) to this chill corner of the Internet.

Since "Life Day", we've had a reasonably steady flow of visitors to the site. Sometimes too many for my liking, but generally a decent number of genuine readers interested in the words, pictures and videos I've posted up.

It may sound counterintuitive, but my goal would be to keep the number of hits per day to around 500 at most. I'm looking for quality over quantity. I'd rather half-a-dozen people read my blog each day and left comments, than thousands of bots hit the site and did nothing good.

First month visitors - the pulse of the blog
In this first month 35 per cent of the hits came from the United States while only 11 per cent were from the UK, with the bulk of referrals coming via Facebook.

While I'm generally settled on the design of the site, I've still been tweaking the right-hand column, moving bits up and down to see which placing I find most aesthetically pleasing. I think we're getting close to a final form.  

I'd like to applaud the founding members of my "posse", who kindly clicked on the blue Follow button (now near the top of the aforementioned right hand column of the blog), pledging their public support for my ramblings. Kudos to Jonathan, Erik, Justin, Percy, and Clare.

All new additions are welcome 😉

Heading into the New Year, my goal is to elevate the gaming coverage, while still maintaining a stream of reviews (films, TV, and comics) as well as general commentary.

When I started formulating this blog I never expected to write so much about my health again, but then the whole osteoarthritis issue was rather a bolt from the blue that - literally - took my legs from under me.

The idea for the blog was that I'd be writing about my progress with PROJECT 60 (that is, getting my Dead Man's Hand skirmish game up and running by the time I turn 60 next year, as well as the makings of a solid roleplaying campaign that would have long-term potential) interspersed with 20/20 VISION "events" where I'd tried something 'new' or stepped out of my comfort zone.

These last six months of heightened disability and constant pain have rather put the kibosh on that, but hopefully we're now coming out the other side and I can get back on track with those ambitions. And record them here on the blog.

The work on my Dead Man's Hand project will just have to be pushed back to 2026, when, all being well, I'll be able to work in our garden room on more scenery, assemble and paint up the buildings etc

As to roleplaying games, having been in a bit a funk because of my physical ailments, I'm now much more optimistic about the future and believe I've found a game that could be just right for my ideas. The trouble is, it isn't due to be published until the middle of next year. 

Of course, we still have Pete's Outgunned Adventures to look forward to every month.

A New UFO Film From Steven Spielberg? Yes, Please!

If you found out we weren’t alone, if someone showed you, proved it to you, would that frighten you? This summer, the truth belongs to seven billion people. We are coming close to … Disclosure Day.

Universal Pictures is proud to release a new original event film created and directed by Steven Spielberg. The film stars SAG winner and Oscar nominee Emily Blunt (Oppenheimer, A Quiet Place), Emmy and Golden Globe winner Josh O’Connor (Challengers, The Crown), Oscar winner Colin Firth (The King’s Speech, Kingsman franchise), Eve Hewson (Bad Sisters, The Perfect Couple) and two-time Oscar nominee Colman Domingo (Sing Sing, Rustin).

Based on a story by Spielberg, the screenplay is by David Koepp, whose previous work with Spielberg includes the scripts for Jurassic Park, The Lost World: Jurassic Park, War of the Worlds and Indiana Jones and the Kingdom of the Crystal Skull. Combined, those films earned more than $3 billion worldwide. Koepp also wrote the script for this 2025’s Jurassic World Rebirth.

Tuesday, December 16, 2025

There Is No Escaping The Event Horizon

Event Horizon: Inferno #1 cover art by Christian Ward

Following the success of the prequel comic book miniseries Event Horizon: Dark Descent, IDW Publishing is returning to the universe of the 1997 cult sci-fi horror movie with an ongoing sequel series set two centuries later.

Event Horizon: Inferno is due in stores this April, penned by Dark Descent scribe Christian Ward with Rob Carey on art duties.

Courtesy of Collider we know that the synopsis on this new series is as follows:
"In 2040, the starship Event Horizon disappeared. Seven years later, it returned possessed by a demonic entity. After murdering its rescue crew, it was blown in half, with the front of the ship left yearning for its heart: a gravity drive designed for interdimensional travel.

"Two hundred years later, a billionaire brings his own private star fleet to the wreckage around Neptune. He’s heard stories of the Event Horizon and will gleefully sacrifice any number of employees to uncover its secrets!
"
Cover art by Rob Carey
Cover art by Rod Reis

Monday, December 15, 2025

Unwrap The Penultimate Stranger Things This Christmas

Meet The Contestants In Next Year's Street Fighter

Street Fighters Ryu and Ken reunite when Chun-Li recruits them for the World Warrior Tournament. As they face a hidden conspiracy, they must confront each other and their past - or face destruction.
I've never really been a video gamer, but I used to enjoy mashing the buttons playing Street Fighter at university (we occasionally had a set-up where the game was projected onto a giant screen in our lounge).

Fighting games and demolition driving games were my favourites, as you could trade off a lack of skill with furious button punching up to a certain point.

Anyway, if nothing else, it means I recognise more characters in this line-up than I did when I watched the Mortal Kombat film the other year.

Street Fighter, starring Jason Momoa, 50 Cent, Cody Rhodes, and David Dastmalchian, is currently scheduled to hit cinemas on October 16, 2026, while Mortal Kombat II beats it to the punch (despite being pushed back from its original release date of last October) with a new opening date of May 15.

Sunday, December 14, 2025

"You've Got To Laugh, Haven't You?"

I made this!
"It's not the girl, Peter, it's the building! Something terrible is about the enter our world and this building is obviously the door. The architect's name was Ivo Shandor. I found it in Tobin's Spirit Guide. He was also a doctor. Performed a lot of unnecessary surgery. And then in 1920 he founded a secret society...

"After the First World War, Shandor decided that society was too sick to survive. And he wasn't alone. He had close to a thousand followers when he died. They conducted rituals up on the roof, bizarre rituals intended to bring about the end of the world, and now it looks like it may actually happen!"
Not the introduction to a Call of Cthulhu adventure, but some of Egon's dialogue from the original Ghostbusters and highly pertinent to what I want to try and say here.

Speaking as someone who has entertained the idea of running both a Red Dwarf RPG and a Ghostbusters campaign, I have strong feelings about the intersection of comedy and roleplaying games.

Where I feel the old Ghostbusters RPG went wrong - although I fully understand why they did it - was to establish a game world more inspired by the cartoons than the movie, full of bad puns, books with silly names, aliens in sports cars etc

The original Ghostbusters movie (a horror-comedy) worked because it was a seriously scary situation (just read the backstory, above, again) being handled by humorous characters (i.e. players in an RPG).

The humour comes from the approach of the characters (and their wildly variable skill checks) rather than the situation per se.

For me, that's where roleplaying game comedy comes from.

Why do you think there are so many memes about Ravenloft campaigns featuring Leslie Nielsen's vampire from Dracula: Dead and Loving It?

When a module (or game) tries to be funny, it has to take the simplest approach, and that's the most universal. Which usually means bad puns.

And, I don't know if it's my British "stiff-upper-lipness" but I'd be too embarrassed to read out a NPC's dreadful pun name (Ivor Clue, anyone?) to my group.

Humour is very personal, what's funny to one group may mean nothing to another.

I'd rather listen to me and my movie buddy Paul riff on a naff horror film than ever listen to something like Mystery Science Theatre 3000.

Not because I think we're better at it than MST3K, it's just we've developed our own in-jokes over years of watching crap movies and have our own points of reference that probably wouldn't mean anything to anyone else unfortunate enough to be listening in.

And it's the same for comedy in roleplaying games.

Of course, there are extreme comedy games, like the delightful Toon and Rocky & Bullwinkle, which are all about slapstick and establishing a cartoon verisimilitude, but they really lean into the craziness and are a whole 'nother kettle of fish.

However, take the set-up of Red Dwarf: the last surviving human (a bloke) who will never, ever, meet another human being in his life, have a family etc and knows he's doomed to die alone; a hologram of his priggish nemesis; an insane supercomputer; and an amoral creature evolved from a feral cat.

Ghostbusters
In different hands, and depending how lenient the gamesmaster was, that set-up could unfold into a grimdark tale of Lovecraftian cosmic horror and existential anxiety.

But, in the hands of most roleplayers, it's almost certainly going to degenerate into wonderful silliness, knob gags, and banter.

A good gaming group, especially one that has been together for years and knows each other's senses of humour, can - sometimes too easily - turn any "serious" gaming set-up into a comedy.

I'm not talking about totally taking the piss and trashing the campaign setting (that's just childish and idiotic behaviour), but having a laugh within the confines of the game can be very therapeutic.

There's always room for witty word play and the occasional actual joke written into the setting, but the players don't need to meet "NPCs with funny names".

They're gamers. Having fun.

If they have the imagination to play a roleplaying game, the chances are your players have a good sense of humour, so give them free rein to crack wise occasionally.

Sometimes, of course, this isn't appropriate for the setting or mood that the gamesmaster has carefully crafted, and he's quite within his rights to put his foot down, and remind the players that (imaginary) lives are at stake.

It's just telling the group that they're playing, say, a Ghostbusters or Red Dwarf campaign gives players licence to relax a little, not take their characters' serious jobs so seriously, and relish in their screw-ups.

Friday, December 12, 2025

"Whoa, We're Halfway There; Whoa Oh, Livin' On A Prayer"

Dice (so far) from my advent calendar

We're halfway (12 days) to Christmas Eve, meaning we're halfway through my "dice advent" calendar (a glorious gift from my gorgeous wife, purchased from the TikTok Shop).

So far, the doors have revealed an interesting mix of dice (and an unexpected pin badge), namely:

  • 3d4
  • 1d8
  • 2d10
  • 3d12
  • 2d20

All are quality dice that will find a home in my ever-increasing pool of roleplaying game dice, but I'm particularly smitten by the transparent 12-sider that was behind door number 12 today. It reminds me of a Fox's Glacier Mint.

But why no six-siders? Will the next dozen doors reveal a run of d6s?

We'll have to wait and see.

Thursday, December 11, 2025

THROWBACK THURSDAY: Bad Santa

Bring Me The Head Of Bad Santa!
Back when I worked - in the office where I met Rachel - I always ensured that Christmas was a big deal.

Not only did I introduce the idea of "Secret Santa" to them (which continues annually to this day), but I also - unintentionally - created the 'tradition' of Bad Santa.

Bad Santa, pictured above, was a hideous, cheap, Christmas geegaw I picked up in a discount store for pennies, thinking it would be a laugh to hang on the tree (which Rachel and I were always in charge of decorating).

Unfortunately, because he resembled nothing less than a decapitated Father Christmas with resplendent wiry bristles rather than a beard, Rachel didn't see it that way... and banned him from the tree.

So, of course, I hid him in her desk drawer...

... and the resulting hilarity spawned the annual tradition of hiding the decapitated head of Bad Santa in amusing places for colleagues to find.

And, invariably, scream in terror at!

I have a suspicion that now the company has relocated, Rachel may have "accidentally misplaced" Bad Santa in the move.

A Taste of Supergirl's Way of Guarding The Galaxy

Supergirl, DC Studios’ newest feature film to hit the big screen, will be in theatres worldwide this summer from Warner Bros. Pictures, starring Milly 'House of The Dragon' Alcock in the dual role of Supergirl/Kara Zor-El.
Craig Gillespie directs the film from a screenplay by Ana Nogueira.

When an unexpected and ruthless adversary strikes too close to home, Kara Zor-El, aka Supergirl, reluctantly joins forces with an unlikely companion on an epic, interstellar journey of vengeance and justice.

Supergirl lands in 
theatres on June 26.
My pop culture Odyssey: a slice of super-powered geek life with heavy emphasis on pulp adventure, superheroes, comic books, westerns, horror, sci-fi, giant monsters, zombies etc