Showing posts with label dead man's hand. Show all posts
Showing posts with label dead man's hand. Show all posts

Monday, February 23, 2026

I AM THE WARLORD OF MARS!!!

Great White Ape of Barsoom (picture by Nick)
This weekend found Nick and I back at our local wargames' show, Cavalier, at the Angel Centre in Tonbridge.

It was my first time in a couple of years and while I wasn't feeling one hundred percent, I was determined that my excitement would see me through. And, thanks to Nick stepping in as my ad hoc 'carer' (in the absence of Rachel, who was at home with Alice), I managed an impressive (for me) three hours at the show.

The highlight of the day came early, when Nick and I had barely seen a quarter of the displays and traders, as a gentleman from the Maidstone Wargames Society invited us to join in their Labyrinths of Mars participation game.

This was one I'd mentally flagged ahead of time, looking at the list of games on the show's website, because - as I suspected - it was John Carter themed.

The game was a reskinning of the classic family board game Labyrinth, which I'd played with Nick and his son, Alec, several years ago. However, this iteration included fighting and treasure hunting, and was scaled up to feature 28mm miniatures.

My dynamic duo of Barsoomian warriors before battle commenced
The ever-moving Labyrinth of Mars
Nick's team (top) make a strategic withdrawal from my gang (bottom)
As with the boardgame, you always start your turn by sliding a spare tile into the layout - pushing all the other tiles in that row on one space, thus constantly reconfiguring the Martian (Barsoomian) maze, and making planning ahead quite challenging.

There were four of playing and we each had four objectives to find before we could escape the labyrinth, be they treasures, allies, or boosts, and you could earn special cards as well that gave you extra abilities or bonuses.

I'd got three of my objectives (a couple of artifacts and a Barsoomian prince), without making too much of a scene about it, but the last thing I needed for my 'collection' was The Great White Ape (pictured above).

The only problem was The Ape had just joined Nick's team, as Nick had played a "brain transfer" card on it, giving it a Barsoomian brain... rather than a raging great ape's brain!

So, I had to attack Nick's party! Aided by the prince, we overpowered Nick's characters (and with some lucky die rolls) and the ape opted to join my "stronger" team.

Then on my next turn (again more by luck than judgement), I was able to slide the walls of the maze to open a straight avenue to the exit... where I was declared not just the winner, but WARLORD OF MARS.

I suspect Nick is never going to forget how I robbed him of potential victory!


After this, we resumed our patrol of the main hall, and the first person we bumped into - who was demonstrating his grid-based Vietnam War game - was Paul of Pazoot, a wargaming YouTube channel I have recently discovered (thanks to his work with Big Lee of Miniature Adventures).

This was my first - in-person - encounter with an actual YouTuber.

Paul's 'Nam game, which he was putting on with the East Kent Wargames Society, will be the second of his Battle Chronicle range of narrow-focused rules sets across different historical periods. The first is 1812: Retreat from Moscow, which Big Lee is working on.

Here follows a brief selection of some of the other games being played at Cavalier:

Shepway Gamers' The Englishman's Castle: a 28mm Wars of the Roses conflict
The Kent & Sussex Dungeons & Dragons and RPG Club had a glorious set-up...
... their gorgeous 28mm scale ship reminded me that no one was selling Blood & Plunder
Milton Hundred Wargames Club's The Mog '93: Task Force Ranger in Somalia
You can never go wrong with an enormous Star Wars space battle (Friday Night Firefight Club)
Of course, as well as gaming, these events are also for shopping. Both Nick and I, in our own way, were surprisingly restrained this year. While Nick didn't buy anything, I managed to restrict myself to items for my Dead Man's Hand (Wild West) game.

I found myself mainly being drawn towards terrain, as I have enough unpainted gunfighters etc already, waiting to sent off for painting.

Me admiring Beowulf Miniatures Printing 3D printing range of Western buildings
(picture by Nick)
Amazing fantasy terrain at surprisingly affordable prices - I'm impressed I resisted
Pumpernickle Games do some lovely stuff - I hope to get some desert bits from
them at a later date, but, in the meantime, who doesn't want their own Stonehenge?
At the end of the day, I only purchased a Western bank, from Beowulf, with interior fixtures and fittings; a pair of metal cacti and a pair of resin outhouses from Debris of War; and a log cabin.

My haul from Cavalier 2026
It was a great time and I'm glad I persevered. I'd wanted to play at least one participation game, but wasn't sure if I was up to it. So I'm delighted it happened to me one I was looking forward to checking out.

I did have one "funny turn" - after squatting down to look at some items that were being displayed on the floor, then bobbing up again. But Nick kindly offered me his arm and helped me to a chair, where I could rest a while.

Once I got home (Rachel came and picked me up), I was totally zonked out for the rest of the day, then had a rough night of near-continuous coughing. But, you know what, it was so worth it.

I had a fantastic time with one of my oldest friends, we got to play an awesome wargame... which I won, we chatted with a ton of people, and I got myself some more bits for my PROJECT 60 wargame of choice.

And I've already have made a shopping list of future bits and bobs I can order from these traders online.

Below, you will see a 17-minute video by Model Paint Whatever of the sights and sounds of the day, which shows off way more of the games on display than I have:


And here's a piece from Big Lee himself about Cavalier:

Friday, February 13, 2026

"Get Off Your Horse and Paint Your Miniatures!"

To celebrate its 20th anniversary, wargame producer Great Escape Games has released three special collections of miniatures for its bestselling Western skirmish system Dead Man's Hand over the past few months.

The most recent, Put Up Yer Dukes, came out just the other day - offering five figures that encapsulate the iconic stature of John Wayne in the Western mythos.

To be honest, I'd have snatched this up just for The Shootist miniature, it being one of my all-time favourite Westerns, but I was buying up the sets as they were released anyway.

Prior to this we had The Quick and The Lead, which gave us miniatures for eight of the main characters in Sam Raimi's excellent Western The Quick and The Dead, as well as self-contained rules for running movie-style duels.

And the first of these bonus sets was A Fistful of Clints, five miniatures depicting classic characters portrayed by Clint Eastwood.

All the sets, of course, come with the requisite cards so you can use the miniature characters as "Legends of The West" (special characters) on your table.

While I may have picked up each one of these sets when they were released, so far I have only gotten my Clints painted by Matt:

My Fistful of Clints
I'm a long way from getting an actual game of Dead Man's Hand up and running, but I'm already entertaining ideas of battles just involving the characters from these three sets.

I really like what Great Escape Games has been doing with these sets and really hope they continue with this line: I'd pay good money for a Kevin Costner-inspired set, for instance.

Tuesday, February 10, 2026

I Blame Nominative Determinism

Showing off my new purchase... which means a new wargames project
Remember the other day when I said I would only be focusing on a single wargame project going forward?

Well, that pledge lasted about a week.

I shall be supplementing my investment in Dead Man's Hand with Hairfoot Jousting, a comical, fantasy jousting game that pitches halflings/hobbits/hairfoots against each other, while mounted upon pigs, sheep, giant turkeys, dogs, ferrets etc 

The rules seem simple and brief, so much so that the delightful book, published by Osprey, is actually split in two. The back half, which you flip the book to read, contains a variant of the game, Wartnose Jousting, allowing you to play despicable goblin jousters riding rats, roaches, frogs etc

Honestly, I couldn't help myself.

I've always been fascinated by knights (the clue's in the name) and, by extension, jousting.

The wallpaper of my childhood bedroom was resplendent with pictures of knights on horseback, and one of my early introductions to the concept of wargames was Andrew McNeil's 1975 tome, Knights At War (part of the Battlegame Book series).

One of the treasured books I have held onto since my childhood
As well as text pieces on the history of knights, arms and armour, heraldry etc, the oversized hardback contained four games. Each game's board was a double spread of pages, and the rules and counters you cut out from the card insert pages. It was a brilliantly simple idea that I can't believe hasn't been revived.

My favourite, and most played, game in the book was, unsurprisingly, Tournament, where you took control of teams of jousting combatants.

The other games were Arsouf, refighting the 12th Century clash between Saladin and Richard the Lionheart; Siege, which did exactly what it says on the tin; and Border Raiders, a snatch-and-grab scenario involving feuding 13th Century German lords.

To be honest, they were all great games, but it was Tournament I returned to most often.

In recent years, these passions have seen me visiting living history and re-enactment shows to get a more visceral taste of Medieval life.

For a while, there was even coverage of genuine, full contact jousting (rather than the scripted, wrestling-style jousting you see in the grounds of various castles and stately homes around the UK in the summer) on television.

I became quite a fan of world champion Charlie Andrews and his Knights of Mayhem. Sadly, those television shows - like the equally-enthralling Knight Fight about the Armoured Combat League - failed to attract the attention of audiences who'd rather watch yet more "documentaries" about Ancient Aliens and the Second World War.

Of course, now we have the magnificent A Knight of The Seven Kingdoms, the latest Game of Thrones spin-off, whose story unfolds amidst the grime and graphic violence of a jousting tournament. 


Anyway, I already ordered myself a set of miniatures for my new jousting wargame - a team of hairfoot jousters on their assorted mounts - from North Star, the game's manufacturer, using my monthly discount code from my Wargames Illustrated subscription. The figures arrived today.

Expect more updates on this new project in the future.

Hairfoot jousters from North Star Military Figures

Thursday, February 5, 2026

Miniature Haul At A Miniature Price!

Money Well Spent: £7.38's worth of tiny terrain for the tabletop

Because I can't help but be spinning multiple plates at once, even though I'm trying to streamline and focus all my hobbies, I decide to pick up some bits online that could make scatter terrain for either roleplaying games or my Dead Man's Hand skirmish wargame.

I can't recall if it was an Amazon advert or I was searching for something and found myself on the site, but this was the first time I'd explored Amazon Haul, its low-price Aladdin's Cave of affordable odds-and-ends.

Obviously, I knew of its existence, but had always assumed it was for household goods and fashion items... i.e. no interest to me.

But it turns out there's quite a bit of miniature modelling items on there.

The prices are so low that I thought why not chance a tenner (the minimum purchase to get free shipping)?

I got a pack of 10 transparent blue d12s (for £4.49), which shipped from within the UK and were with me a couple of days later, but the balance of my order turned out to be coming from China.

Yet, it only took a week to arrive and Amazon provided tracking details for every stage of the journey.

For £7.38, I picked up a collection of resin rocks and tree stumps, two packs of miniature trees, an ancient Roman column, and a tiny well (painted and ready for use). 

None of this stuff was produced with wargames' tables in mind, they're advertised as being for "fairy gardens", ornamental plant displays, bonsai decoration etc but they all look as though they will work perfectly for what I have in mind.

I need to base the trees, find a 'statue' to fit on the column (and probably drybrush the whole thing to make it look more aged), and possibly paint up the resin rocks but that part of the hobby is well within my limited skill set, so I'm looking forward to that.

As I said, I've never used Haul before - and won't be a regular customer - but I reckon I got good value for money on my first purchase.

A gamer can NEVER have too many dice!

Friday, January 30, 2026

ASPIRATIONS FOR 2026

Don't Want To Rush These Things: After 19 years, work shall begin on my castle
As we reach the end of January (which seems to have dragged on for about 30 weeks) I thought it was about time to lock in some aspirations for 2026.

HEALTH

Obviously after last year's health debacle (losing about seven months of the year because my legs stopped working properly and being in a great deal of discomfort), I want to get better this year.

More exercise and a healthier (urrgghhh!) diet are key. Hopefully, at the very least, I can bring my blood sugar levels down so I can get the steroid injections in my spine that will allow me the freedom to do more beneficial exercises.

READING

I've already stated that I want to get back into reading more this year (eyes willing), both novels and comic books, as both have slipped in the last seven or eight months.

I'm hoping to dig into my collection of recent Conan the Barbarian pastiche hardbacks, as well as the upcoming new Philip Reeve novel, and a random assortment of other books that either I've purchased for myself or were gifts.

I also have a massive backlog of comics to get through. Even though my pull-list continues to shrink, fresh issues keep arriving every month and I keep getting further and further behind.

My Read Judge Dredd Every Day is going... okay. I read either a story from volume one of the Complete Case Files or fresh material from current issues of the weekly 2000AD or the monthly Megazine pretty much every day. Pretty much.

CASTLE

For my 40th birthday (god, I can't believe it's been that long), Rachel's dad built me a tower that I could then decorate - along the line's of Rachel's dolls house hobby - and while I've collected a lot of "bits" to go inside it, two decades on and I still haven't started proper work on it. 

I keep flip-flopping on the theme of the tower in my mind (sometimes it's a superhero HQ, sometimes it's a U.N.I.T. base from Doctor Who, and sometimes it's even a Dungeons & Dragons-inspired fantasy castle!). This year I really must get on with it.

I'D RATHER BE KILLING MONSTERS

The tabletop roleplaying Facebook group I started over six years ago, I'd Rather Be Killing Monsters, is ticking over nicely, with almost 460 members but I'd really like to kick it up a gear.

I want to make the group more interactive, get more conversations flowing.

At the moment it feels as though there's about a dozen of us doing all the heavy-lifting. I'd like to get more members of the group engaged and talking about their own games, the campaigns they're running or playing in, monster/treasure/trap ideas etc

And, of course, I'd always like to increase the membership.

PROJECT 60

This is the big one for me, my core focus for the geeky projects I want to have in place before I turn 60 at the end of this year. Yes, it includes everything I've set in stone above but the two major things I'm channelling my energies into are establishing a singular roleplaying campaign for me to run - that will have legs - and a (skirmish) wargame with painted miniatures and terrain that I can play solo or invite friends over to play.

The current top contender for a roleplaying game is the anime fantasy Twilight Sword.

When it comes to skirmish games, for a while I was spreading myself a bit thin by embracing several genres and settings, but I've finally decided that I need to concentrate on just the Western game Dead Man's Hand.

I'd hoped to get started on terrain building and painting last year, but my osteoarthritis put the kibosh on that. This year I will make up for that.

Wednesday, December 17, 2025

One Month In And We're Blogging Strong

    I couldn't find any free images for "monthaversary" because that's not a real thing
 Image by bise eise from Pixabay
It's a month since Cowboys, Capes, and Claws sprang to life, bringing my current views on geekdom (be it RPGs, comics, movies, and so on) to this chill corner of the Internet.

Since "Life Day", we've had a reasonably steady flow of visitors to the site. Sometimes too many for my liking, but generally a decent number of genuine readers interested in the words, pictures and videos I've posted up.

It may sound counterintuitive, but my goal would be to keep the number of hits per day to around 500 at most. I'm looking for quality over quantity. I'd rather half-a-dozen people read my blog each day and left comments, than thousands of bots hit the site and did nothing good.

First month visitors - the pulse of the blog
In this first month 35 per cent of the hits came from the United States while only 11 per cent were from the UK, with the bulk of referrals coming via Facebook.

While I'm generally settled on the design of the site, I've still been tweaking the right-hand column, moving bits up and down to see which placing I find most aesthetically pleasing. I think we're getting close to a final form.  

I'd like to applaud the founding members of my "posse", who kindly clicked on the blue Follow button (now near the top of the aforementioned right hand column of the blog), pledging their public support for my ramblings. Kudos to Jonathan, Erik, Justin, Percy, and Clare.

All new additions are welcome 😉

Heading into the New Year, my goal is to elevate the gaming coverage, while still maintaining a stream of reviews (films, TV, and comics) as well as general commentary.

When I started formulating this blog I never expected to write so much about my health again, but then the whole osteoarthritis issue was rather a bolt from the blue that - literally - took my legs from under me.

The idea for the blog was that I'd be writing about my progress with PROJECT 60 (that is, getting my Dead Man's Hand skirmish game up and running by the time I turn 60 next year, as well as the makings of a solid roleplaying campaign that would have long-term potential) interspersed with 20/20 VISION "events" where I'd tried something 'new' or stepped out of my comfort zone.

These last six months of heightened disability and constant pain have rather put the kibosh on that, but hopefully we're now coming out the other side and I can get back on track with those ambitions. And record them here on the blog.

The work on my Dead Man's Hand project will just have to be pushed back to 2026, when, all being well, I'll be able to work in our garden room on more scenery, assemble and paint up the buildings etc

As to roleplaying games, having been in a bit a funk because of my physical ailments, I'm now much more optimistic about the future and believe I've found a game that could be just right for my ideas. The trouble is, it isn't due to be published until the middle of next year. 

Of course, we still have Pete's Outgunned Adventures to look forward to every month.

Monday, November 17, 2025

THE RANCH GATES ARE OPEN, COME ON IN!

Photo by Gonzalo Acuña
Welcome to The Triple C Ranch*, for the official opening of the Cowboys, Capes, and Claws blog - my personal odyssey through the realms of horror movies, Westerns, and superheroes (not necessarily in that order).

Mosey on in and make yourself comfortable. There's plenty to read - and watch - from the get-go as I have postings dating back to January 1. Many of these are what I term "retro reviews" (it's in the tags under the post), which are reviews I've written over the years but were originally to be found on other sites (different blogs, Facebook etc).

However, you'll also find plenty of fresh material, encompassing my real life "adventures" and the various areas of geekdom that tickle my fancy (and hopefully yours).

I'm aiming for a laid-back, easy-going, approach here and welcome comments, opinions, and constructive criticism (even after almost two decades of blogging and a career in local and trade journalism, I'm still learning and honing my craft).

The blog was deliberately designed to be bright and cheerful and - as with all the blogs I create - is best viewed in "web format" (that is, on a laptop or PC) rather than in "mobile format". While it will, of course, be accessible in the latter format, I just feel you miss out on a lot of the bells and whistles that have come with the 'carefully crafted' appearance and features of the site.

Stetsons - and capes - are cool!

Yes, there will still be typos - even in the older material. My brain often zigs while my fingers zag - especially when I'm writing enthusiastically - and things go unnoticed because I inevitability proofread my posts "as I intended them to be" rather than "what is actually on the page".

There'll be some Doctor Who and roleplaying chatter along the way, between the comic book stuff and movie reviews.

Hopefully you'll also see a lot of wargaming-orientated material as I slowly pull together my Dead Man's Hand game and possibly a Judge Dredd one as well... before I turn 60 next year (aka PROJECT 60).

However, my recent (since July) health issues - with a diagnosis of osteoarthritis in my lumbar facet joints, and the attendant problems of major mobility issues and general weakness - have rather derailed my plans for both PROJECT 60 and my 20/20 Vision.

This has also contributed to a surprising loss of interest in roleplaying games (particularly the effort involved in running them), which I hope to dissect and analyse in due course. However, I am looking forward to playing in Pete's upcoming Outgunned game.

Contrarily - and unexpectedly at this late age - my interest in watching sports has increased dramatically, particularly Lucy Bronze and her colleagues in Chelsea Women's team.


But don't worry: this isn't going to become a sports blog - unless you count musings on Red Dwarf's Zero Gravity Football, 2000AD's Aeroball, or the awesome 1990 post-apocalyptic sports movie Salute of The Jugger.

If you've got this far, I'd be mighty pleased if you clicked on the "follow" tab down in the right-hand column (marked "posse"), to allow this humble offering to slide into your reading list - and give me some idea of how may of you fine folks are actually still interested in my twaddle.

Crack a cold one, pull up a chair, and sit a while... you've got 321 days of reading to catch up on.

* Please note, I will probably never refer to this site - or my home - as The Triple C Ranch ever again, but it worked for this welcome post.

Image by Xoán Carballo from Pixabay

Friday, November 7, 2025

PROJECT 60: Back To The West


Good news for PROJECT 60 and the land of Dead Man's Hand. My latest couple of painted posses are galloping back to me from professional painter, Matt of Glenbrook Games Painting Service.

As shown above, the two sets - produced by Great Escape Games - are The Family (a group of well-armed, militant religious zealots) and A Fistful of Clints (five different Western characters played by Clint Eastwood).

Next up will probably be The Quick and The Lead, a collection of eight gunfighters, based on the excellent Sam Raimi Western, The Quick and The Dead.


While these are sitting, patiently, in my gamesroom, I'm not yet sure if I'll send them to Matt before Christmas or not.

As to the Judge Dredd miniatures mentioned last time, I continue to snatch up sets I don't already own that I see on eBay for a reasonable price. However, given that Warlord has killed the line off, the prices are already starting to rocket upwards on the secondary market.

I'm looking at this as a more long-term project now, as I really ought to concentrate on one thing at a time. And that one thing is Great Escape Games' excellent Western skirmish game.

Dead Man's Hand remains my primary PROJECT 60 objective on the wargaming front, even though my plans to put together all the buildings I've purchased for the setting have been temporarily scuppered by my misbehaving spine.

I still have just over a year to 'complete' PROJECT 60, and - health-willing - I aim to devote more time to it in 2026. Particularly, the time I'd planned to spend on it THIS year!

Monday, September 8, 2025

PROJECT 60: Bringing The Word of Grud To The Wild West

Latest batch of miniatures to send off for painting

Although my body may disagree, I am still pushing ahead with the Dead Man's Hand side of my PROJECT 60 and have managed to pull together a small package of miniatures to send off to my brilliant painter, Matt of Glenbrook Games Painting Service.

This time round, we're looking at the fanatical religious faction known as The Family and a collection of heroes, who can work with any faction able to afford them: A Fistful of Clints.

Released to celebrate the 20th anniversary of Great Escape Games, each miniature is a different Clint Eastwood character from his rich Western history:

"Five lone riders. A mercenary with a wary eye. A preacher who brings judgment. A rebel who won’t back down. A killer pulled from peace. A lawman with a rope around his past. Each miniature captures a different face of [a] frontier legend, grizzled, righteous, and deadly."
This is - currently - pretty much it for my Wild West miniatures, bar a few waifs and strays, but as I've already 'warned' Matt, I'm also returning to an earlier theme: Warlord Games' Judge Dredd miniatures skirmish system.

Having produced a lovely - but limited - range, Warlord pulled the plug on its 2000AD games line (which included Slaine, Strontium Dog and The ABC Warriors), much like they did with their Doctor Who line. I guess licensed miniatures aren't great money-spinners, which is a great pity for those of us who like them.

Thursday, August 14, 2025

PROJECT 60: Population Explosion In Town With No Name


My "second wave" of miniatures - for use with the Dead Man's Hand skirmish system - have returned from Matt the painter and, as usual, look fantastic. 

He painted up a Plains Indian warband (pictured above) and a miscellany of gunfighters (including Rooster Cogburn, Butch and Sundance, a woman in a tin bath [for the saloon] and a trio of random shootists).

Most of these are 'official' Great Escape Games figures, with a few off-book, scale-appropriate, acquisitions for good measure.

That means, currently, I have one other faction (the religious zealots of The Family) and a dozen or so civilians waiting in the gamesroom in the 'to be painted" queue.

However, my current 'medical science baffling' physical disability means I am unable to actually get into the narrow and deep gamesroom and sort out a "third wave" to send off to Matt. 

This has brought my progress on this project to a temporary halt, as I don't want to build up a huge backlog of Wild West characters gathering dust, especially as my mind is always wandering across a variety of other genres for roleplaying games (which I'll talk about more in the future).

So, unless, Great Escape Games releases a set of Dead Man's Hand miniatures that I "must have immediately", I think I'll be cooling my jets until I'm physically able to resume sorting and processing my purchases.

Until I'm a bit better, this also means these latest expertly painted miniatures have taken up residence within the games table (in our dining area) - rather than where they should be, in the inaccessible gamesroom. 

Honestly, once science has found a cure for my current condition, I'm going to be spending months sorting out all the stuff I've recently acquired - or rethought - and getting everything where it ought to be.

Thursday, June 19, 2025

It's All Research... But For What?

 

This week's mail included this pair of books offering insight into life in the American Wild West of the 19th Century.

My immersion into that historical period doesn't just include films, comics and novels, but also the reality of Frontier life.

The Writer's Guide to Everyday Life in The Wild West - From 1840-1900, by Candy Moulton, is a modern, encyclopaedic, text book broken down into thematic chapters, from clothing and accessories to medicine, travel, communication and crime.

While Western Words - A Dictionary of The Old West, by folklorist Ramon F Adams, is a reprint of a 1944 book, that does exactly what it says on the tin. It's an alphabetical catalogue of words used in the "Old West" with attendant explanations.

Please, don't for one minute, think that I'm secretly writing a Western novel of my own (or even another film script). I'm woefully uneducated in the verisimilitude of that arena, but eventually I would love to learn more.

Okay, I did see these books recommended in a Facebook group for writers of Western fiction, but I only joined that to pick up on recommendations just like these... as well as interesting new and old genre novels.

As it stands, I just love the type of minutiae that are the bread and butter of this kind of reference book. 

Maybe, one day, something from one of these two books will sneak into a roleplaying game I run for the Tuesday Knights, or even a write-up of a future game of Dead Man's Hand.

Wednesday, June 18, 2025

PROJECT 60: Preparing Dead Man's Hand Wave Two

Wave Two of miniatures for Dead Man's Hand

With Matt having done such a splendid job painting up my first batch of miniatures for use with the Dead Man's Hand skirmish game (and possibly other games), I thought it was time to rustle up a second wave of figures for Matt to work his magic on.

This new collection includes a complete gang (The Plains Indians), some heroic figures (Butch and Sundance, Rooster Cogburn), and some other miscellaneous miniatures (including a woman in a tin bath that will find a spot in the upstairs accommodation of my saloon).

I've already got another gang - the religious zealots of The Family - to lead off a third wave of figures, but I'm trying to break up my spending on Dead Man's Hand material throughout the year.

The Family were originally going to be in wave two, but having been watching random episodes of The High Chaparral I was persuaded to pick up The Plains Indians (although the Apache depicted in The High Chaparral were most definitely not Plains Indians, but Great Escape Games don't - yet - make Apache miniatures).

Hopefully, as the weather is turning brighter and hotter, I'll get myself down to our garden "craft room" to do some basing, build some rocky terrain etc But I'll need to sort out those old "bitz 'n' pieces" storage boxes first, to find out what I have and what is still useful and useable.

I might even start painting my nameless saloon!

Wednesday, June 11, 2025

PROJECT 60: Hang 'Em High!

The latest addition to my nameless Dead Man's Hand town is this delightful MDF gallows - already built and complete with some rope to make tiny nooses out of!

This came from the same eBay trader as the blacksmith's. Unlike that one construction, the gallows is unpainted and requires some decoration on its base. But that shouldn't be too difficult. Should it? 

The trader has a number of other fully-built and painted pieces of Wild West set decoration (a lovely boat and several more buildings of various sizes), but I don't think I can justify spending more on this town just yet. Can I?

Monday, June 9, 2025

Who's Ready For Some Ruff Justice?

I suspect the cover is a strong clue to the quality of the Ruff Justice series

The arrival of any eBay purchase brings with it a certain frisson of excitement, but it's been a long while since I was as hyped as I was about today's arrival of 10 trashy Western novels all the way from the Good Ol' US of A.

This was my very first purchase from eBay in the States (as opposed to the UK, where I've shopped frequently since the year 2000) and it granted me a thrilling point-by-point ability to track the parcel on its 15 day voyage from Oklahoma to my front door.

My new Ruff Justice collection

But what had driven me to make such a trans-Atlantic investment?

Booktube, of course!

Late last month, my favourite Booktuber, Michael K Vaughn, took delivery of a box of Westerns that he'd been sent ahead of June on The Range. 

Among this collection was a book from a 1980's series I'd never heard of before: Ruff Justice.

I was immediately hooked by its obvious low-brow, sex-and-violence trashiness and knew I had to get some Ruff Justice titles for my growing collection.

But it turned out that even the individual titles (and Goodreads says there's 28 in the "adult Western" series) are nigh on impossible to find over here in the UK or are ridiculously pricey when they do appear.

So, I gave up hope of ever getting to read the adventures of former army scout Ruffin T Justice, and just kept my fingers crossed that maybe one day my eBay alert would flash up an affordable edition.

But then later, just Googling the series name threw up a link to eBay in the States. Normally I'd just move on, ignore it, and keep hunting on this side of The Pond. 

But the 10 books listed in the bundle looked in decent shape and once I'd calculated the combined cost of the books and shipping it worked out at just over a couple of quid per volume. I thought that was really reasonable, and an investment that wasn't likely to come along again any time soon.

So I pulled the trigger.

And, boy, I'm glad I did. 

The books look great and I can't wait to dive into the first (Widow Creek, number four in the series).

As someone who hungrily devoured Mack Bolan: The Executioner pulp novels in his formative years, I'm braced for a certain level of glorious crassness (not that I recall any rumpy-pumpy in The Executioner, that was all just killing).

It has to be said that the few reviews I've seen online for this less well-known Western series (written by Paul Lederer under the pseudonym of Warren T Longtree and published by Signet) are a mixed bag but generally aren't exactly flattering. 

But who cares, right?

I wonder if Ruffin T Justice will find his way into my Dead Man's Hand games or possibly some future roleplaying game scenario?

Only time will tell.

Before we go our separate ways, I must point out that I was incredibly impressed with the packaging of these books (I guess I'm used to Amazon's often 'devil-may-care approach to shipping books).

Here's a photo-record of my unboxing experience:

My pop culture Odyssey: a slice of super-powered geek life with heavy emphasis on pulp adventure, superheroes, comic books, westerns, horror, sci-fi, giant monsters, zombies etc