Showing posts with label mork borg. Show all posts
Showing posts with label mork borg. Show all posts

Friday, March 27, 2026

Honestly, I Can Justify Buying These Two New Games

Remember back in February when I implied that I wasn't going to buy any new roleplaying games?

Well, much to no one's surprise, that pledge didn't exactly last. Although I would argue that my recent purchases may have some degree of utility in my proposed 'anime-influenced' fantasy campaign that I'm hoping to run with Twilight Sword.

In the past week, I have acquired the Pirate Borg Starter Set and the core rulebook (and some add-ons) for the new Conan: The Hyborian Age roleplaying game.

Both are peak examples of modern production standards, although I know already my chances of actually running either are next to next to zero.

These are reference works, first and foremost, because I am fascinated by pirates and I am fascinated by Conan, and always imagine slipping elements of both into my fantasy games.


First off, though, I have to point out, for those who aren't already aware, the Pirate Borg Starter Set is probably the best RPG starter set I have ever seen.

For a ridiculously low cost (when you consider what's included), you get all of this in the solid, deep box:


That's an introductory rulebook, a campaign book, item cards, a pack of character sheets, some reusable character sheets with felt pens, three sheets of card counters, several battle mats and game maps, and a full set of  gorgeous (stylishly simple) dice.

None of these are cheap quality or flimsy. These items are designed for use at the games table. Even the inside surface of the box lids (top and bottom) have useful charts and tables on.

Much of this material, obviously, can be used with other game systems - which is good, as I still dream of running a nautical adventure, even if not with this elegant Mörk Borg hack.

My other purchase - this time from eBay - was an ex-Kickstarter bundle of core material for the, as yet, unreleased to retail new Conan roleplaying game, published by Monolith.


Unlike Pirate Borg, I haven't read more than a few lines of this yet, but from what I've seen it looks a reasonable simple and uncluttered system (especially compared to previous Conan RPGs that were overwhelmed by character feats, abilities, splat books etc).

I already appreciate the use of large text and white space (as you can see from the random selection of pages below), which tells me this should be straight forward for a numpty like me to grok.

As well as the core rulebook, my eBay bundle included a large map of Conan's world in the Hyborian Age, two packs of blank character sheets, and a collection of ready reference rules sheets to use when running the game.

My pop culture Odyssey: a slice of super-powered geek life with heavy emphasis on pulp adventure, superheroes, comic books, westerns, horror, sci-fi, giant monsters, zombies etc