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| My newly arrived dice pool for Pete's OUTGUNNED Adventures campaign |
A contributing factor to my analysis paralysis the other day, when faced with a wall of beautiful new dice, was that I knew I'd already ordered nine "red blood splatter" d6s from the Dice Shop and they were on the way.
These have a specific gaming purpose.
As I've made clear several times on this blog, one of the major issues I have with "dice pool mechanics" in roleplaying games is that they slow everything down when you're counting or collating or whatever you have to do with them.
Therefore I'm generally a fan of a single or double dice roll where you just look at the resulting number and "wallop" you've got your result.
The Tuesday Knights' current campaign is OUTGUNNED Adventures from Italy's Two Little Mice, which runs purely on dice pools.
In recent sessions I realised - just after everyone else - that I was having issues with the "pips" on my six-siders and wasn't exactly as quick as I would have liked at picking out dice with identical numbers of spots on their top face.
Thus, it struck me that I needed dice with actual numbers written on them rather than spots. I had odd six-siders with numbers in my collection, but I really wanted a unified set of nine dice (the maximum size for a pool in OUTGUNNED).
Hence, my Dice Shop order.
I felt the blood splatter was appropriate as there does seem to be a lot of violence in our campaign.




























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