Showing posts with label witcher. Show all posts
Showing posts with label witcher. Show all posts

Thursday, March 12, 2026

Beastmaster III - The Eye Of Braxus (1996)


The beastmaster Dar (V's Marc Singer) is reunited with his young half- brother Tal (Starship Trooper's Casper Van Dien, sporting a most unconvincing wig) now ruler of the small barbarian kingdom of Aruk, and the warrior Seth (horror legend Tony Todd), both characters from the original movie, but now recast.

Tal was bequeathed a mysterious amulet by their late father, and this is - of course - the MacGuffin (the titular Eye of Braxus) sought by the warlord-wizard Agon (the ever-excellent David Warner).

After Dar leaves Tal's encampment, it is set upon by Agon's Crimson Warriors (so-called because of their red-coloured sword blades) who kidnap the king and take him back to their master.

You can't go wrong with David Warner
Agon is pissed though because Tal no longer has all of the Eye of Braxus, which is required to open a doorway beyond which lies the imprisoned Lord of The Pit, the evil old god Braxus, and "ultimate power" to any who release him.

Canny Tal had given half of the medallion to his wandering, nomadic brother for safe-keeping.

Driven to rescue his brother, Dar teams up with Seth, who had been acting as Tal's advisor, and roguish-swordswoman Shada (Sandra Hess, who played Andrea Von Strucker in The Hoff's Marvel movie, Nick Fury, Agent of S.H.I.E.L.D, and who has surprisingly coiffured hair for someone in her line of work).

Shada's loyalties tend to flip-flop, as she - rather successfully - plays both sides, and eventually picks the winning one.

As a love-interest for Dar, Shada was never going to measure up to Kiri (the late, lamented Tanya Roberts of Charlie's Angels fame) from the original Beastmaster, but she grew on me as her character developed.

Near-naked and constantly oiled-up Dar is never without his small coterie of telepathically-linked animal companions, a pair of ferrets (representing his cunning), a hawk (as his eyes), and a lion (for strength).

Oddly the lion has the same name - Ruh - as Dar's panther from the first film, but I suspect this is a similar naming convention to The Witcher's Geralt of Rivia always calling his horse Roach.

By the way, these aren't CGI creatures, but flesh-and-blood animals on the set, which does make a scene of the lion's capture slightly uncomfortable viewing, but I like to think the noble beast's handlers took good care of it.

After a run-in with some savage hill people, Seth, Dar, and Shada get to Agon's city, and decide to join a circus camped outside the walls, as a cover to smuggle themselves in.

Only the circus (which seems to have just two performers and a stable boy on staff) turns out to be run by an ex-lover of Seth's, Morgana (soap opera stalwart Lesley-Anne Down), who possesses a magical gem in her headband that can turn living things into animals.

Morgana, Dar, and Shada
This all gets a bit awkward, and leads to an another apparent betrayal of Dar, but Morgana actually has a plan and Dar being imprisoned in Agon's fortress is part of it.

I have to admit that I really enjoyed Beastmaster III: The Eye of Braxus, like the previous films in the franchise it neither takes itself too seriously nor sends-up its subject matter.

The low, made-for-TV, budget, and the steady hand of established television director Gabrielle Beaumont (who lists multiple episodes of Star Trek: The Next Generation, Hill Street Blues, and L.A. Law, to name-check just a few, on her CV)  lends an air of Xena: Warrior Princess and Legendary Journeys of Hercules to proceedings that prepares us mentally for the "man-in-a-rubber-suit" final Big Bad.

While David Wise's script has its plot wobbles on occasion and isn't going to win an Oscar, there's great evidence of world-building here. More places and people get actual names in Beastmaster III than most B-movie sword-and-sorcery flicks.

The cast may be small - and this makes for some comically empty backdrops to some scenes - but most of the named characters we meet are interesting and quirky.

So much of the story also has a very Conan feel to it, but it's just the budgetary limitations once again that prevent it from going full wide-screen barbarian, instead recasting Dar's band of brothers as a mismatched party of Dungeons & Dragons adventurers instead.

It's all a question of managing your expectations, if you go in expecting another chapter of Peter Jackson's Lord of The Rings, you're going to be disappointed, but if you're looking for something more akin to Hercules or Xena then you can have a great time with this hour-and-a-half movie.

Yes, of course, it could have been so much better, but there's actually so much to enjoy that did make it onto the screen that I must confess I was pleasantly entertained by The Eye of Braxus.

Thursday, January 29, 2026

ADVENTURE HOOK: A Town Called Abracadabra


Working my way chronologically through the original Twilight Zone episodes, courtesy of the Legend channel, this week I came upon a fourth season story, Valley of Shadow, that - superficially - reminded me of another old - but not so old - show, A Town Called Eureka (aka Eureka).

Both concerned hidden communities where "weird science" held sway as a result of their particular backstories.

This got me to thinking about how to employ such a locale in a fantasy RPG setting.

How much of a headache would it be for a Games Master if the player-characters stumbled across a secret community of eccentric magicians all working on developing new spells and potions... and even trying to create magical items?

I'm not talking about an Unseen University, Aretuza, or Brakebills College for Magical Pedagogy "school" for magic, but a hothouse environment where geniuses of the sorcerous arts strive to take their science to the next level and push the boundaries of what is possible.

Would that concentration of magical energy in one space warp the fabric of reality?

Throw in some kind of "magical mishaps"  rule - either official or homegrown, depending on your system of choice - and you have a recipe for joyous chaos.

Wednesday, October 8, 2025

The Witcher Is In A State of Flux

After the Continent-altering events of Season Three, Geralt, Yennefer, and Ciri find themselves separated by a raging war and countless enemies. 
As their paths diverge, and their goals sharpen, they stumble on unexpected allies eager to join their journeys. 
And if they can accept these found families, they just might have a chance at reuniting for good... 
 The Witcher, season four, returns to Netflix October 30.

Friday, July 4, 2025

Kingdom of The Planet of The Apes (2024)

Opening up with Caesar's funeral, Kingdom of The Planet of The Apes then jumps forward in time "many generations" (probably several hundred years) from War For The Planet of The Apesthe end of the first trilogy of the stories in the revamped franchise.

Ape society in this post-apocalyptic world has evolved into numerous tribes and the film's protagonists are the Eagle Clan - who tame wild eagles as their pets.

Noa (It's Owen Teague) of The Eagle Clan finds himself alone when violent ape raiders from another clan kidnap his family and friends, leaving him for dead.

In his quest to track them down, Noa teams up with Raka (Peter Macon aka Bortus from The Orville), an orangutan follower of Caesar's teachings, and a talking human, Mae (The Witcher's Freya Allen).

Mae knows where Noa's tribe has been taken, the kingdom of self-proclaimed "Caesar", the bonobo Proximus (genre stalwart Kevin Durand).

He is employing his many captives as muscle to try and break into the ancient bunker complex around which he has set up camp.

This new Caesar wants to get his hands on the powerful human treasures he believes are stored within.

Mae, however, knows exactly what's in there and has her eyes set on a single, important item that she hopes might give humanity its "voice" back.

Narratively this sub-plot is the only real hiccup in Kingdom of The Planet of The Apes.

Mae - and. it turns out. others - seem very knowledgeable about the Old World and so you have to wonder why they waited "many generations" to put their mysterious plan into operation?

It would be a spoiler to go into too much detail, but the huge revelation in the denouement (which does NOT involve The Statue of Liberty) clearly sets up the - as yet unannounced officially - sequel, leaving so many questions unanswered.

This does, unfortunately, mean an otherwise gorgeous and enthralling movie feels slightly incomplete. 

None of which means I didn't love this film. Despite its 145-minute duration, this is a fantastic, engrossing, adventure romp that comes in a close second, in my admiration for the new CGI Apes era, behind Rise of The Planet of The Apes.

Pitched as the start of a new trilogy of movies, Kingdom of The Planet of The Apes is peppered with call-backs to the original films from the 1960s and '70s, from musical cues to homages (e.g. the human hunt sequence) and Easter Eggs.

Massive kudos to director Wes Ball (previously best known for the Maze Runner trilogy) whose love and enthusiasm for this franchise has helped bring out top-notch performances from the primarily primate performers (with guidance and assistance from the legendary maestro of motion-capture Andy Serkis).

Kingdom of The Planet of The Apes is a thing of beauty, blending location shooting with stage sets, inhabited by the breathtakingly perfect mo-cap apes (courtesy of Wētā FX).

The slight problem this visual feast caused me - particularly when it came to the interactions of the ape characters - was the constant hollering from the dark recesses of my brain going "wow, I wonder how they did that?" and distracting me from the unfolding story.

My pop culture Odyssey: a slice of super-powered geek life with heavy emphasis on pulp adventure, superheroes, comic books, westerns, horror, sci-fi, giant monsters, zombies etc