Showing posts with label REH. Show all posts
Showing posts with label REH. Show all posts

Thursday, July 30, 2026

Titanic Return For The King of Atlantis


Although he has already appeared alongside Conan in the Cimmerian's own title, Robert E Howard's Kull is getting his own four-issue miniseries early next year from Titan Comics.

Howardverse I.P. holders Heroic Signatures has revealed that Mark Buckingham - of Fables, The Sandman, Miracleman, Batman; Shadow of The Bat etc fame - will be the illustrator of this series, with colours from Dave Stewart.

The comic will be written by The Mask and B.P.R.D. scribe John Arcudi.

Tuesday, July 28, 2026

Words To Live By?

Conan & Dragonero #3 (Titan Comics)
In this month's issue of the non-canonical crossover comic, Conan & Dragonero, our Cimmerian protagonist delivered a throwaway, mid-combat, line that rather caught me by surprise.

"I don't worry about anything until it happens".

I am, by no stretch, a Robert E Howard scholar or expert on his most famous creation, but I guess this has always been Conan's philosophy - even though I don't recall him specifically spelling it out like that.

Perhaps, in all my years of consuming the adventures of Conan The Barbarian in various media, I've never really given this much serious thought.

To be honest, I'm not one hundred percent sure that this statement is a sensible approach to life as, taken at face value, surely that means a total absence of forward planning... and yet Conan is a master of the cunning trick and unpredictable battle strategies.

However, though the lens of stoicism, he is right. Only worry about things within your control. 

There's no point worrying about the possibility of wild wyverns slashing the balloon of your airship and sending you plummeting to the ground... because that's out of your control. 

Fighting the monsters that are in front of you, though, is within your control.

I wish I could adopt this mindset.

I've always been quite an anxious person, but since the sudden aortic aneurysm that struck me down out of the blue a couple of decades ago (and the stroke I suffered during the emergency, life-saving surgery), my PTSD-fuelled anxiety and general nervousness has gone through the roof.

Things that used to bug me or worry me can now reduce me to a blubbering wreck.

But these are - nearly always - things that are out of my control.

I'd love to have a modicum of Conan's stoicism. I shall endeavour, next time an appropriate situation arises, to tell myself "not to worry about anything until it happens".

This reminds of another phrase I heard last year that I try to put into use when I can.

In the brutal Netflix Western serial, American Primeval, Taylor Kitsch's character tells a kid with a broken arm: "It's only pain."

A simple, little phrase, but one I now repeat to myself when I'm going to the doctor's or the hospital for a procedure that involves sticking needles into my tiny, elusive veins.

I still hate it, it doesn't stop me screaming out or crushing Rachel's hand, but - at the end of the day - it is "only pain". It's not going to kill me, and it will pass.

So, who still thinks that comic books and television aren't good for you?

Prisoners Of The Lost Universe (1983)


Three years after creating the most Dungeons & Dragons film of all time (Hawk The Slayer) Terry Marcel and Harry Robertson reunited to try and recapture that 'lightning in a bottle' magic with Prisoners Of The Lost Universe.

The chances are your impression of their success can be gauged against how well you feel George Lucas recaptured the magic of the original Star Wars trilogy in the Ewok movies.

Even bringing back Peter O'Farrell and Ray Charleson in essentially the same roles as they had in Hawk, a roguish dwarf and a gifted elfin creature, doesn't really help.

TV presenter Carrie Madison (Kay Lenz, best known as Thursday from the classic western The Great Scout & Cathouse Thursday) and handyman Dan (Richard Hatch aka Captain Apollo from the original Battlestar Galactica) find themselves shunted from our world to the primitive parallel world of Vonya. There the warlord, Kleel (a slumming-it John Saxon) is using his stash of Earth weaponry to maintain a brutal grip on the nomadic locals.

Kleel takes a shine to Carrie (because of her blonde hair and feisty nature) and it's up to Dan and the adventuring party he soon gathers (an elf, a dwarf, and a giant... sound familiar?) to rescue her.

As with Hawk, there's a strong whiff of Dungeons & Dragons in Prisoners Of The Lost Universe, with its abundance of random encounters.

But the cheesy monsters our heroes cross swords with are more reminiscent of the Italian low-budget sword-and-sandals fare such as the Hercules movies, Conquest etc that were being made around the same time.

Unfortunately for gamers - and neutral observers - all the humanoid monsters met are simply interchangeable, disposable goons in different costumes with no discernible differences in their abilities beyond their different outfits (be they midgets with glowing eyes, subterranean cloaked critters, or the Jason Voorhees-like waterbeast).

If Hawk The Slayer was Marcel and Robertson's Robert E Howard, then Prisoners Of The Lost Universe is their Edgar Rice Burroughs.

Despite the '80s opening on Earth and the presence of firearms, the sci-fi vibe that's suggested by the film's advertising (see poster/DVD cover above) is largely trampled by the fantasy elements, giving the film a micro-budget sword-and-planet John Carter of Mars flavour more than anything else.

Although Dan The Handyman is no John Carter!

On top of clunky dialogue and bargain basement effects, there's also a quite heavy-handed attempt to force humour into the mix by injecting some odd, comedy sound effects, which are totally cringe-worthy.

Trying too hard to lean into "camp charm", when such elements should be allowed to blossom naturally, it doesn't take long to realise why Prisoners Of The Lost Universe never gained the cult following that their earlier work did.

Thursday, July 9, 2026

POSSE POWER!!!

Photo by Reda Bluo
Since this blog celebrated its first six months of active service back in May, another brave soul has joined our Posse of Followers: Tom D.

This pushes membership to a very lucky 13, but we could always do better! We're very welcoming around these 'ere parts.

Look to the right and you will see in the side column (below the current 'featured article') a widget entitled Join The Posse. Under avatars for my current followers is a button marked Follow.

Simply press that and - all being well - your avatar will join the ranks of this group of brave heroes.

I do think you'll need a Google account for this to work (Blogger, after all, is a Google thing).

Not only does this mean, my expertly crafted prose will appear in your Google "Reading List" but it demonstrates to me that you're interested in my waffle and support what I'm doing (without having to part with a single red cent, sign up to a Patreon, or back my Kickstarter).

For those of you new around here, my blog is kind of a broad church at present with a mix of film (and TV) reviews, trailers, books, comic books (particularly Titan's Conan and other Howardverse titles), and underpinning it all a life-long love of tabletop roleplaying games.

I also love swords-and-sorcery, monster horror, westerns, Star Wars, B-movies, select superheroes (primarily Superman and Fantastic Four these days), curry, pizzas, my long-suffering wife, Rachel, and our cute little doggo, Alice.

And probably other things that have slipped out of my Swiss Cheesed brain.

I also write, occasionally, about my health: the idea being that, as a stroke survivor, I can share both the highs and lows of my ongoing physical and mental battles. I try to limit this, at most, to once a week (although, where pertinent, it can slip into posts about other things).

Anyway, you're here now, reading this, so why wouldn't you want to join the Posse?

  • Of course, honestly, the best way to follow the action on Cowboys, Capes, and Claws is to add this blog to your Feedly aggregator or similar RSS feed reader application (it almost sounds as though I know what I'm talking about!)

Red Sonja (2025)


I'd put off watching Red Sonja for ages because I really, really wanted it to be a grand slice of sword-and-sorcery, but everything I had heard about it said it was awful.

If I remember rightly, the film had languished in post-production hell for (seemingly) years after it was shot, then suddenly popped up, got a single-night cinema release (I guess for legal or accounting reasons) and was then dropped on digital and solid media without much fanfare.

Things were not looking good, but I still held out hope.

And the thing, now that I've seen it, I wouldn't call it bad per se. But I couldn't, in all conscience, call it good either.

Red Sonja was created for Marvel Comics, at the height of their Conan boom in the 1970s. Although she treads the Hyborian Age lands of Robert E Howard's Conan, she was never a character in Howard's books. He wrote about a 16th Century warrior called Red Sonya. But there is no connection - except for red hair and a similar name.

Red Sonja is now a hugely successful character at Dynamite Comics, with several titles of her own as well as frequent transdimensional crossovers with other members of their stable, but still operating primarily in a version of Howard's Hyborian Age.

The film script by Tasha Huo bandies around names from Robert E Howard's adventure yarns of Conan The Barbarian, and I think there was even a half-hearted (and erroneous) nod to the Cimmerian warrior himself. 

But, Red Sonja never feels like it's part of an epic, sweeping world. It all feels rather small and ragtag, like a Roger Corman offering from the 1980s (but devoid of the raucous charm those films often had).

The scenery, both the Bulgarian exteriors and the (presumably) CGI fantasy locations and sets are all very impressive and certainly help create the mood for a fantasy movie.

It's just Huo's script and the direction of MJ Bassett that lets down the brave actors, who are coping as best they can with the material they have to work with.

After she survives the slaughter of her tribe by barbarians, Sonja (Matilda Lutz) grows up in an enormous forest, always looking for other survivors. I find it hard to believe, no matter how big this forest is supposed to be, that after 10 or 15 years she'd found no clues.

Eventually, she comes to the attention of the wicked emperor Draygan (The Umbrella Academy's Robert Sheehan) when she is captured and forced to fight in his gladiatorial arena.

Of course, she organises a rebellion and leads the gladiators to their freedom. They are pursued by Draygan and his army, which includes his consort, the highly-skilled ex-pit fighter Annisia (Krypton's Wallis Day), who is more adept with a blade than Sonja. 

And, honestly, that's about it for plot.

There's a bit about Draygan seeking the lost half of his ancient "book of secrets", which helps tie him (unsurprisingly) into Sonja's backstory. 

Despite what the Japanese film poster (below) may suggest, Draygan is not a wizard (which would have been way cooler) but some kind of techno-inventor. He's not quite steampunk, but he does create spikey Warhammer-like vehicles and mortars, which just feel incongruous in this setting.

Nature-loving Sonja has a special bond with her horse, which really reminded me of Brego and Aragorn in The Two Towers, but might also be a take on Geralt of Rivia and his horse, Roach, in The Witcher.

Like quite a lot in Red Sonja, this bond isn't really explained. And while some things work as a mystery, others need some degree of backstory.

For instance, there are a couple of great-looking ape-people in the film. And I liked the fact that there was no explanation of their presence, their species didn't even get a name. They were just part of the ensemble of characters.

We also can't overlook the nice gag about Sonja's infamous chainmail bikini

Towards the final act, Sonja undergoes a mystical transformation, truly becoming the She-Devil With A Sword we know from the comics - but really it's too late in the story.

This also really draws attention to the character's pre-transformation competence, the script never really gets a handle on how good a fighter she is supposed to be. Her skill with various weapons changing from scene-to-scene as the script required it.

However, upon her post-transformation return for the final showdown, she seems to have become almost a superhero (there's definitely a touch of The Crow in her face paint).

And, as with the bulk of superhero movies that follow this arc, it would have been far more interesting if she had been "powered up" from much earlier in the story. Gandalf didn't become Gandalf The White just for the Battle at The Gates of Mordor in Lord Of The Rings.

The fight sequences in Red Sonja are generally okay, but the majority of actual death scenes either happen off-camera, in darkness or hidden some other way. This isn't what the target audience for this genre of movie are looking for.

That being said, I was surprised at how touching and well-done the last moments between Sonja and Draygan were, as I'd been expecting her just to lop his head off.

However, Red Sonja's very final scene, set some time later, is a hilariously unearned attempt (imitating Marion Ravenwood's introduction in Raiders of The Lost Ark) to pry the door open for a sequel.

Don't hold your breath.

Japanese poster for Red Sonja

Monday, July 6, 2026

Vintage Guide To Conan's World Now In My Collection

Crom may not care, but I do! Hence the serious face
As we're talking about reading today, I thought I'd share my latest non-Amazon purchase that's just arrived: A Gazeteer of The Hyborian World of Conan and An Ethnogeographical Dictionary of Principal Peoples of The Era.

Compiled by Lee N Falconer and published by Starmont House in 1977, I have been after a copy of this (rare?) guide to the world of Robert E. Howard's Conan The Barbarian since I first heard of its existence several years ago.

Eventually, one popped up on eBay. But it was in a store in the United States. After a bit of umming and ahhing, I thought 'this could be my only shot at getting this book', and so I pulled the trigger.

As I found out a year ago, once you've accepted the shipping costs, it is very comforting ordering from the States via eBay because your trans-Atlantic package is tracked all the way from the seller to your door: every single stop, every depot, every sorting facility, as it passes from the USPS to DHL and finally Evri  in the UK (which delivered it far quicker than I was expecting).

And the 49-year-old paperback arrived in top grade, ship-shape condition, complete with that nice old book smell that takes me back to my youth and rifling through the shelves of second-hand bookshops.

The bulk of the 127-page book is an alphabetised catalogue of places in Howard's Conan and Kull stories, followed appendices covering chronology, key peoples, heraldry and cartography.

The book closes out with three maps of the Hyborian World, including one based on Howard's own sketch and one superimposed on modern Europe. 

This is a very exciting addition to my small Howard library and makes me very happy to think that, once again, my (rare) patience paid off.

Originally the Gazeteer (sic) came packaged with a stunning, full colour map.

However, I've never seen one of those particular maps for sale... and, anyway, I  don't have wall space for a 28" by 40.5" map (as much as I love fantasy maps).

READING REPORT: Sailor Tom & Reconcile

 

I had a pretty impressive - for me, anyway - weekend of reading. I finished two books (one cover-to-cover in a handful of hours) and started a third.

First up was Mark Finn's homage to Robert E Howard's Sailor Steve Costigan: The Adventures of Sailor Tom Sharkey

One of the big differences between Sharkey and Costigan is that Sharkey was a real professional boxer in the late 19th and early 20th Centuries. Finn has simply given him, via the use of "tall tales", a pulpy life outside the ring and past his retirement.

Another big difference is that Sharkey's two-fisted adventures are much wilder and weirder than Costigan's, this collection includes weird science, ghost stories, battling robots, dinosaurs, and monsters (of several stripes). 

Because of his time in the ring, Sharkey is also a celebrity and is often recognised on his various travels, freely giving out autographs to his admirers.

Each story is short and succinct, but told with great gusto by Finn channelling Sharkey's voice.

My next read - which thankfully only took a couple of hours - was far less inspiring: Bruce Campbell's Western novella Reconcile. 

I hoped the A.I. art of the cover was just a glitch, a slight error of judgement. But the more I read of this short work the more I began to wonder if A.I. hadn't also infected the text within as well.

The adventure is set in Oregon in 1866 and within a few pages we meet a tribe of Northern Paiute Indians... playing (American) football!

If it had been kickabout proper football it wouldn't have stuck out so much like a sore thumb.

So I had to stop and check: American Football was first played between two college teams in November, 1869.

From there, it just kind of went downhill. There's no sense of place and direction for all the scenes that unfold, so when some crash into others it strains credibility.

If only there had been a map included, I might have had a better grasp of how close everyone was supposed to be, and what directions headed where. 

After his family is 'accidentally' massacred by an enraged Paiute, elderly engineer, George (who I think is who Campbell is portraying on the cover) teams up with an ex-army scout Joe (half-Paiute/half-white).

Togther, they seek to thwart the impending war between the natives and the real bad guys, the US Government forces who have just erected a new fort in Paiute land and want to corral the original inhabitants of the land into a reservation (or simply kill them).

The plot is pretty pedestrian, but I couldn't help wondering if the story (which gets quite gung-ho in its finale) wasn't recycled from an old Xena, Brisco County Jnr, or Jack Of All Trades script, because it can't decide if it's cartoon craziness or deadly serious (for instance, the brutal slaying of George's family is quite horrific, but the ultimate fate of the fort's commander almost comes with built-in Looney Tunes sound effects).

A disappointment in the wake of Campbell's excellent series of memoirs, nevertheless Reconcile was a quick read and that freed me up to start Cruise of Shadows.

This is an anthology of weird fiction by Jean Ray, an author I only recently learned about from the Strange Studies of Strange Stories podcast.

I'm two-and-a-half stories in... and it's very weird. But in a good, Lovecraftian way. 

Saturday, July 4, 2026

Hawk The Hunter: What Could Have Been




Terry Marcel, director of Hawk The Slayer, talks with Oliver McNeil, of The Fantasy Podcast and The School of Wizards and Witches, back in 2015, just as it looked as though we might get a sequel (Hawk The Hunter) - with the aid of Kickstarter.

Sadly, as we know, that never happened.

However, the interview also covers the samurai roots of Hawk The Slayer, the film's Easter Eggs, its world's creatures and magic, the casting of Lost's John Terry and Jack Palance, Terry's tantalising plans to take the Hawk brand to television, the Dark Knight TV series, how we almost had Tom Hardy as Hawk back in 2009, and handing over the reins to a younger director.

Ah, those were the days! What could have been...

Honestly, it breaks my heart to hear all these plans and imagine a world where Hawk got the Renaissance it deserves, and we could all be watching a TV show, reading an ongoing comic book series, and even playing video games based upon the most Dungeons & Dragons film of all time.

While we bathe in the warm glow of "what might have been", here also is a selection of interviews that Rebellion conducted with the lovely and optimistic Terry Marcel prior to the launch of the doomed Kickstarter:


Monday, June 29, 2026

The Return of Solomon Kane

Main cover art by Patrick Zircher
Patrick Zircher brings Robert E Howard's Puritan monster-hunter, Solomon Kane, back to comics with his second miniseries, The Lion Errant, which launches next month.

Publisher Titan Comics has shared some examples of artist-writer Zircher's incredible interior work from the first issue, as well as a selection of its variant covers before this second eye-catching miniseries debuts on July 22.


And here are the main variant covers for the first issue of Solomon Kane - The Lion Errant

Variant cover art by Utsab Chatterjee
Variant cover by JH Williams III
Variant cover by Daniel Brereton
Variant cover by Stuart Sayger

Thursday, June 25, 2026

THROWBACK THURSDAY: Kickin' It Old School!


Supreme fantasy author Michael Moorcock admired pulp maven Robert E Howard's brutal barbarian Conan so much that when he set out to create his own swords and sorcery epic he wanted it to be as unlike the tales of the Cimmerian as possible.

And so, he created Elric: the doomed, feeble, albino sorcerer-king kept alive by, first, mysterious narcotics and later by the evil energy of his cursed sword, Stormbringer.

When I last reread the first of the Elric books - Elric of Melnibone - it took just about two days, I still couldn't put it down.

A combination of my insomnia and the power of the writing saw me reading at all hours of the day and night.

Moorcock proves you don't need a ponderous, phonebook-sized tome to tell a thrilling, memorable fantasy tale.

In a 'mere' 190-pages Elric goes from languishing on his Ruby Throne to dealing with elemental creatures, fighting off an invasion, crossing the Young Kingdoms to find his kidnapped sweetheart and finally journeying to another plane of existence to retrieve Stormbringer at the behest of the Chaos demon-god Aroich.

Outside of Tolkien's main Lord of The Rings' characters and Conan himself, Elric and his legendary sword must be two of the best known names in fantasy literature... their dreamy, nightmarish adventures seeping into all manner of related media (e.g. heavy influences on early roleplaying games from Dungeons & Dragons and Arduin to Chaosium's own Stormbringer game; to the prominent technomage in Babylon 5 universe called... Elric).

And next year, we're getting three different new Elric roleplaying games: one for Dragonbane, one for Dungeon Crawl Classics, and one for 5e!

Reading Elric of Melnibone again stirred in me nostalgic memories for the other books of my youth - Fritz Leiber's Nehwon tales with Fafhrd and the Gray Mouser or Harry Turtledove's stories of Gerin The Fox - and the old school fantasy roleplaying games of my teen years.

It filled me with a hankering for that '80s Dungeons & Dragons-style vibe, that feeling of wonder and "not knowing what's around the next corner".

To quote Wikipedia:
"Some fans of pencil and paper role playing games use [old school] to describe RPGs characterized by simple game mechanics and flexible rules. The character generation system in such RPGs tend to lack extensive lists of skills and abilities. Basic Dungeons & Dragons and the first edition of Advanced Dungeons & Dragons are often considered 'old school' role playing games."
All this hankering for past gaming glories was also been stoked back in the 2000's by several great rules-lite, war story-heavy fantasy gaming podcasts I listened to at the time. Sadly, these are now gone - swept aside by the tidal wave of "actual play" podcasts.

The pods I listened to eschewed the attitude of some of the more snobby or 'elitist' podcasts back then which looked down their virtual noses at "game stories" or the "tell me about your character" attitude.

Personally I believe that's a central element of roleplaying games - you are generating collective stories, so why not share them? Isn't this just another form of creating fantasy literature?

As long as the stories are interesting, they are as valid as any other anecdote you may care to tell.

Wednesday, June 24, 2026

CONAN GETS ANIMATED!


The legendary Genndy Tartakovsky is animating the Robert E Howard classic Conan the Barbarian: Queen of the Black Coast for Prime Video.

After much recent teasing, this exciting announcement was made on the official Conan The Barbarian YouTube channel (see below), run by Heroic Signatures, custodians of the Howardverse, earlier today.
After finding love in the pirate queen, Bêlit, a battle-hardened Conan defies gods, fate, and even death to save her from a dark sorcery that threatens to destroy everything.
The show is being made by Cartoon Network Studios with Tartakovsky as executive producer and showrunner for the Conan the Barbarian: Queen of the Black Coast series, while the executive producers are Darrick Bachman, Fred Malmberg, and Mark Wheeler.

I'm so here for this, although honestly I was hoping the announcement was going to be for a live-action serial with HBOMax, Netflix or some organisation like that.

But I'll gladly take a bloody, visceral, and violent cartoon from one of the masters of the artform while I await my live-action dream project.

Tuesday, June 23, 2026

Covers For The Uncensored Cimmerian

Cover art by Chris Regnault
Having already teased the opening of the story for Free Comic Book Day, Ablaze is publishing the English-language translation of Glénat's original French "uncensored" adaption of Howard's Conan adventure Xuthal Of The Dusk (aka The Slithering Shadow), starting next month (July 22).

Variant cover by Stevan Subic

The remaining two monthly chapters of the three-part adaptation are then due to arrive in August and September, with the following main cover art work:

Cover art by Ito
Cover art by Stevan Subic
Cover art by Ito
Cover art by Stevan Subic

Friday, June 19, 2026

RISING TIDES LIFT ALL BARBARIANS!

Tides of The Tyrant-King #1 cover art by Roberto De La Torre
This September, the latest annual Conan The Barbarian event mini-series kicks off from Titan Comics and Heroic Signatures. 

Penned, as ever, by the ineffable 'Grim' Jim Zub, with art by Jésus Merino, Tides of The Tyrant-King, teased in this year's Free Comic Book Day offering, has Conan believing that Thulsa Doom's evil has been banished forever, but...
"...the Atlantean necromancer’s dark power stirs once more and, if it cannot be stopped, the dead shall overtake the living!

"The Tyrant-King of Atlantis returns and all shall suffer, unless Conan and his brave allies can turn back the tide! 

"The story follows Conan the Barbarian and Stephen Costigan, both warriors in different times - their battles are mirrored, as both of them are connected by a familiar evil that seeps its way into both stories…"
Variant cover art by Gerardo Zaffino
Variant cover art by Jésus Merino
Variant cover art by Roberto De La Torre
Variant cover art by Stuart Sayger
Variant cover art by Utsab Chatterjee
The first issue of Conan The Barbarian: Tides of The Tyrant-King is due to wash ashore in comic book stores on September 23, but on September 16 the glorious black-and-white magazine The Savage Sword of Conan #16 will include three tales connected to the wider Howardverse arc, all written by Jim Zub.

These yarns include:
"...a mesmeric Conan tale of corrupted memories and creeping madness with artist Nicola Scott, a return to the weird western world of Howardian gunslinger Steve Corcoran in a sequel to the classic Robert E. Howard tale Vultures of Whapeton with artist Chris Campana, and a descent into the shadowed past of mini-series femme fatale Zuleika with artist Sean Izaakse."
The Savage Sword of Conan #16, cover art by Joe Jusko
The Savage Sword of Conan #16, cover art by Nick Percival

Monday, June 15, 2026

DING! DING! ROUND TWO!

Yes, I am wearing my Conan The Barbarian t-shirt. 
Just over a year since the first glorious volume arrived from the Robert E Howard Foundation Press (via Amazon, I must confess), the second hardback collection of the prodigious pulp writer's boxing stories is now in my hands.

And on the weekend of 40th annual Howard Days over in Cross Plains, Texas, no less.

I was particularly keen to get my mitts on Fists of Iron: Round Two because it's wall-to-wall Sailor Steve Costigan yarns. 

Although Howard is best known for his swords-and-sorcery stories featuring the likes of Conan, Kull, and Bran Mak Morn: as I've declared many times before, Sailor Steve Costigan is my favourite of Howard's many characters

That's Steve and his bulldog Mike on the cover
This is only the second volume of a planned four-volume series of Howard's boxing stories. And money - and space - willing I'm all in for the complete set.

I'm not generally what you'd call a sporty person, but there's a definite fascination in Howard's journalistic, blow-by-blow descriptions of boxing bouts, be they legal or otherwise. 

And Costigan is a charming, hard-drinking, goofy lunk, prone to being led into chaotic misadventures by a pretty face, and who resolves his problems with his fists and his feisty bulldog, Mike. I mean, what's not to enjoy?

Complementing Fists of Iron: Round Two, I also picked up  the self-published Fight Card: The Adventures of Sailor Tom Sharkey by Howard scholar Mark Finn (he even wrote the introduction to Fists of Iron: Round Two!).


Finn's homage to Sailor Steve imagines a boisterous, pulp adventure-packed life for the very real, early 20th Century, boxer Tom Sharkey after he officially hung up his gloves. Sharkey, I believe, was an inspiration for Howard when penning the Sailor Steve tales. 

Mark Finn also wrote Blood & Thunder, the highly-regarded biography of Robert E Howard.

Sailor Steve has already found a home on my Robert E Howard shelf

Friday, May 29, 2026

Know Me, Know My Shelves

Works of, or inspired by, George RR Martin, JRR Tolkien and Jim Henson
Despite the heat wave plaguing our little corner of the world this week, I think I've finished organising my wonderful new bookshelves (put together for me by Rachel's dad last year).

As they are, the shelves are a pretty decent encapsulation of the inside of my brain, focussing on my favourite authors and favourite themes.

From Westeros to the World of Mortal Engines, via the Hyborian Age and Mega-City One, right through to the Planet of The Apes and the Wild West, this is a guided tour of my psyche and my primary, literary gaming inspirations.

Of course, these are not my only book shelves in the house, but are my most recently built and filled.

Pretty sure, now, there's no more room for any more shelves... although there's always room for more books.

Philip Reeve
Conan The Barbarian
Robert E Howard
HP Lovecraft and The Cthulhu Mythos
Westerns - there are more Western paperbacks in another cupboard
Judge Dredd & 2000AD (plus a sneaky little RPG that has yet to find a home)
Planet of The Apes
My pop culture Odyssey: a slice of super-powered geek life with heavy emphasis on pulp adventure, superheroes, comic books, westerns, horror, sci-fi, giant monsters, zombies etc