Showing posts with label george rr martin. Show all posts
Showing posts with label george rr martin. Show all posts

Friday, August 28, 2026

READING REPORT: Still More Buying Than Consuming


I have to confess I haven't gotten any further in my reading of the brilliant Viking horror Draugr since last week, through no fault of the book (it's been really, really gripping so far) but because I'm still trying to catch up on my recent deliveries of new comic books from Paradox Comics.

But, of course, this hasn't stopped me picking up a few more second-hand and new books to add to be reading list.

Due to my recent discovery of Reacher (the Prime Video modern pulp action serial) I was tempted to give one of the books the show's based on a crack. But they're like 500 pages long, which seems a ridiculous length for such a style of story. 

However, this led me off on a tangent, given that Reacher is clearly inspired by the Mack Bolan books of my youth I grabbed a random Mack Bolan book from 1975, for a paltry sum, on eBay to add to my reading list instead.
 
Mack Bolan The Executioner no. 24: Canadian Crisis is a much more sensible 181 pages of decent-sized print, in which Mack is still killing off members of The Mob. This time in Quebec, for a change of scenery.

I wonder if The Executioner books will generate the same frisson of excitement that they did when I read them as a schoolboy? 

Another recent eBay purchase was the vintage Marvel "giant-size" comic teaming Spider-Man with Doc Savage.

I've been reading comics pretty much all my life but I'm still continuing to be educated on what's out there. I knew there had been Doc Savage comic book adventures, but I never knew he'd teamed up with Spider-Man!

I can't remember exactly how I came across this title, but I'm pretty sure it was either a Facebook post by author Charles R Rutledge or a Booktube video from Michael K Vaughan.

My big pre-order of the week, however, was a new, clothbound edition of A Dance With Dragons, the 'most recent' (i.e. 2011) volume in George RR Martin's epic A Song of Ice and Fire.

As you can see on my "Westeros shelf" below, I now own all the books in the series he has penned to date, but all in different editions. This was a deliberate choice as I wanted my collection to have a particular quirk about it.

Given that my "simple" PROJECT 60 is in a state of disarray, I'm now renaming it PROJECT BUCKET (as in "bucket list") and adding to it a goal of reading all the books of A Song of Ice and Fire before I kick the bucket.

Perhaps by the time I've finished these volumes George might have completed the next book, The Winds of Winter, or even wrapped up the saga with A Dream of Spring!

As it stands, I've only actually read the first volume, A Game of Thrones, and that was 15 years ago.

I'll repost my review (written just as the HBO adaptation was taking off and A Dance With Dragons was published) of A Game of Thrones at the bottom of this piece. Check out the ironic comment at the end of the review.

I regard Michael Moorcock as one of the greatest fantasy writers of all time - which is why I established my "Moorcock Rule" for choosing, and buying, fantasy literature.

With his first run of Elric books, Moorcock created - for me - a perfect set of standalone novels that sculpted out an incredible fantasy world and detailed a complex anti-hero in the albino prince.

Each of these books ran to around 150 pages (stretching to about 200 by the end) and so I reasoned, for future comparisons, that massive, door-stop sized fantasy novels were probably not my thing and were best avoided.

And anyway they would take an age to read, during which time I could have read several shorter - and possibly better - books.

But A Game Of Thrones shattered my Moorcock Rule with a vengeance.

Enticed by the prospect - at the time - of the impending television series I found a copy of A Game Of Thrones in our local Oxfam charity store and began to read.

It took two extended bursts to finish this 800-page epic (which is only the first segment of the as-yet unfinished Song Of Ice And Fire saga) - the first couple of hundred pages up until the HBO show aired on Sky Atlantic and then once it had finished I returned to the land of Westeros to devour the rest of the book.

The power and genius of the television show certainly influenced my enjoyment of the book, as I could easily visualise the actors from the series speaking the lines in the book - and, in turn, the show turned out to be an incredibly faithful, if naturally streamlined, adaptation of the book.

George RR Martin has a very visceral style of writing that likes to describe the food people are eating and the clothes they are wearing (which reminded me in part of Brett Easton Ellis' name-dropping technique in American Psycho) as well as what they thinking and doing.

Along with these visual motifs, Martin takes the unusual - to me anyway - step of focusing each chapter on a different character's point-of-view, which helps introduce different methods of describing certain swords-and-sorcery standards, such as the "mass battle": in one chapter we'll hear of a battle from the POV of someone participating, in another it's being described by someone watching from afar, and in a third it will be a report from a messenger - who survived the conflict - to his lord.

The world of Westeros is very rich in detail, customs and history and this is drip-fed to the reader as it becomes necessary to the plot, rarely feeling like a massive info-dump of exposition (as the TV show suffered some on a couple of minor occasions).

Finally, A Game Of Thrones - and, I suspect the entire saga, - is dreadfully addictive reading. I've always loved reading and getting stuck into fascinating books, but I found myself more and more drawn back to A Game Of Thrones in preference to watching TV or pootling about the Internet, which are my two usual default settings.

I really didn't mind that it was an 800-page tome, because I was totally invested in the characters, their machinations and the world of Westeros. The entire book is shot through with a sense of foreboding and the feeling that something major is on the verge of occurring... as the central Stark family say: "Winter is coming!"

And, like the first season of the HBO series, A Game Of Thrones ends on a massive series of cliffhangers that pretty much guarantees I'll be reading the next book - A Clash Of Kings - as soon as I get my hands on it (it's at the top of my birthday list!)

Tuesday, March 31, 2026

Early Thoughts on Personalising The Twilight Sword Setting

As a youngling I had this Pauline Baynes map of Narnia on my bedroom wall

With the impending release of the beta PDF of Twilight Sword, I have begun to noodle around ideas for "personalising" the lands of Radia - the game's default setting. 

World building from scratch is one of my weaknesses as a gamesmaster: all my worlds created whole cloth tend to end up as simply reskinned versions of real lands from Medieval(ish) Earth... and not in a clever, Robert E Howard Age of Hyboria way.

I also have a tendency to "Game of Thrones" things up before the first die is slung, by which I mean I overcomplicate and hyperdetail the setting way beyond anything the players will probably ever have any interaction with.

This is because I tend to fall in love with my settings and then mistakenly believe I'm the next JRR Tolkien, CS Lewis or George RR Martin! When all I'm really doing is creating a backdrop for some wonderfully silly elfgames.

Aware of this fault in my planning process, I'm approaching Radia - which we know is inspired by video games and anime - with broader strokes.

At the moment, clearly, I know almost nothing about the actual, 'official' setting, so am just scraping together notes and bullet points of ideas, locations, names (for places and people) etc that - hopefully - veer away from the usual Western/Tolkien norm of fantasy settings.

For the anime influences for Radia, I shall be looking to pick up cues from my beloved Frieren: Beyond Journey's End, Record of Lodoss War, and Delicious in Dungeon.

My knowledge of anime is limited (although greater than my knowledge of video games), but I remain firm in my belief that these three serials have the best resources in the pure fantasy (Dungeons & Dragons-inspired) genre.

Beyond anime, I'm looking at established settings such as Narnia, Wonderland, Oz, Neverland, Eternia, and Arduin, and films like Labyrinth, The NeverEnding Story, The Dark Crystal, and so on, rather than my usual inspirations, for example Hawk The Slayer and Lord of The Rings. 

Don't get me wrong Hawk The Slayer remains the definitive old school Dungeons & Dragons movie in my book and Peter Jackson's Lord of The Rings trilogy is simply the greatest movie of all time, which I ensure I watch at least once a year from start to finish.

But, in my experience, the thing I find about such intricate settings as Middle-Earth and Westeros is that they are 'fragile'. If you mess around with them too much they break and are no longer the setting you fell in love with in the first place.

Now, I know you can say: but it's your game, you can do what you like with the setting, who's going to know?

But, besides the fact that I would know, it's my belief that these settings are so intricately interwoven that if you mess with, or change, one bit it will have a cascade effect further down the line so that something else isn't going to make sense (just look at George RR Martin's anger with The House of The Dragon tv show because characters were cut out who actually have an important role to play in the story at a later date).

Hence, why I'm shifting my focus to loosey-goosey, weird and surreal settings that are governed by more fairy tale aesthetics. I believe these will gel more with my vision - and understanding - of how Radia (and Twilight Sword) is supposed to operate.

Of course, I could be completely wrong. But I hope not.

I'd really like to run a setting that was, at once, familiar to the Tuesday Knights but also fresh and original, and not just another Middle-Earth/Forgotten Realms/Medieval Europe retread. 

And has talking animals.

Monday, March 23, 2026

Exploring The Afterlife in Dungeons & Dragons

Image by Nanne Tiggelman from Pixabay

Complementing my thoughts on resurrection in a fantasy setting from back in January, the excellent YouTuber DnDHunter has just released an inciteful 15-minute video on what happens to characters that die in the 'official' Dungeons & Dragons mythologies.

Friday, February 20, 2026

Roaring Back Into Action After Two Tumultuous Years


I know George RR Martin has fallen out quite publicly with House of The Dragon showrunner Ryan Condal. He's also pretty much disowned the show for all the changes that have been made to his original story.

Yet, as a viewer who's not deeply embedded in Westerosi lore, I'm quite happy to simply enjoy House of The Dragon as its own thing.

Matt Smith and Emma D'Arcy are never less than magnificent on screen, and are delightfully mischievous as the faces of the fascinating and twisted Targaryen family.

If I have a problem with the series, it's the epic wait between seasons (Season two ended on August 5, 2024, and this next season doesn't debut until June, so that's the better part of two years. It was a similar gap between seasons one and two, which certainly does the show no favours).

Tuesday, February 17, 2026

It'll Soon Be Time For Dunk To Take A Well-Deserved Rest


I can't believe we've reached the final episode already. Watch the trailer for episode six above, confident in the knowledge that season two is currently being filmed (and is due for release next year) and George RR Martin has said he is working on more stories of Dunk and Egg (that can be adapted at some future date).

Then watch, below, a behind-the-scenes glimpse at the making of this week's episode:

Wednesday, January 21, 2026

What's To Come This Season For Dunk and Egg


The trailer above gives a taste of the adventures to come this season for Dunk and Egg, the charming protagonists of A Knight of The Seven Kingdoms, the latest Game of Thrones spin-off (and my favourite of George RR Martin's Westerosi books).

Below are a couple of behind-the-scenes features about this exciting new series:

Friday, December 5, 2025

A Knight of The Seven Kingdoms Rides Into View


I'm really looking forward to this as the very-grounded Dunk and Egg stories are my favourite part of George RR Martin's whole Song of Ice and Fire-related oeuvre.

As usual, while the show premiers on HBO Max on January 18, we'll see it in the UK on Sky Atlantic the day after (hopefully there'll be a 2am simulcast offered that I can record and watch first thing when I get up).

My pop culture Odyssey: a slice of super-powered geek life with heavy emphasis on pulp adventure, horror, comic books, westerns, superheroes, sci-fi, giant monsters, zombies etc