




While the film looks half-decent, it is undermined by awful acting, a lame script, continuity errors, a surfeit of two-dimensional characters who add nothing to the mix, and just a shit-ton of stupid.
To give it its due, the film tries to add depth - particularly in the sub-plot of how the contaminated vaccines got into the creatures in the first place - but there's no rhyme nor reason to how this virus spreads and what affect it has on the creatures.
Even by Asylum standards, Aquarium of The Dead leaves a lot to be desired and this can be put down almost entirely to the script and editing.
Bad acting can be humorous, but an illogical, inconsistent narrative - that doesn't so much as come to a climax as it just stops - is pretty inexcusable when it could have been pared down to something far simpler.
When a strange virus quickly spreads through a safari park and turns all the zoo animals undead, those left in the park must stop the creatures before they escape and zombify the whole city.While it's doubtful this will spawn a franchise like Sharknado (that's a special kind of lightning you can't catch in a bottle twice), The Asylum's Zoombies had the potential, on paper, to be another cult classic.


"... some day the piecing together of dissociated knowledge will open up such terrifying vistas of reality, and of our frightful position therein, that we shall either go mad from the revelation or flee from the light into the peace and safety of a new dark age."
- HP Lovecraft
Filmed as an authentic, 1920's black and white, silent movie, The Call of Cthulhu is an amazing 47-minute piece of work, perfectly encapsulating the psychological horror of H.P. Lovecraft's iconic story.Structured as stories-within-stories-within-stories, as characters recount events in which further characters recount other events, helps accentuate the disorientating, dream-like nature of the whole affair.
Which may well just be the ramblings of a mad man.
However, clues are slowly pieced together from different events to formulate a possibly complete picture of what links all these disparate tales... and what it means for the future of humanity.
I've been reading Lovecraft since I was about 12, so am probably biased, but I love this film and treasure my old DVD of it, for all its authentic, creaky, mannered staging.
By sticking close to the original text, the combination of Sean Branney's script and Andrew Leman's direction, within the self-imposed constraints of vintage filmmaking, make Call of Cthulhu one of the best, pure, Lovecraftian adaptations.
It isn't about gore and jump scares, the horror comes from the larger scale suggestion of what the narrative implies.
A nameless, eccentric, taciturn drifter (Nicolas Cage) finds himself stranded in an isolated town, and the only way he can get the cash to pay for his car repairs is by spending the night cleaning the town's derelict roadside attraction, Willy's Wonderland.
Of course, it turns out that there's a catch... of the supernatural kind.
The animatronic creatures of Willy's Wonderland not only come to life after dark, but are hungry.
There are two major factors immediately in Willy's Wonderland's favour: firstly, is there, really, such a thing as a bad Nic Cage movie (The Wicker Man aside, but that's a whole 'nother conversation)?
And, secondly, any film that plays out with Free Bird scores well with me.
However, ultimately, Willy's Wonderland feels like a movie where the idea was better on paper than in its execution.
Cage playing a character that doesn't say a word is an inspired choice, but his performance is surprisingly restrained.
Even though there's plenty of violent fight scenes, as well as possibly too many of him playing pinball, he lacks the expected memorable physicality of, say, Sailor Ripley from Wild at Heart.
And the plot, itself, isn't really anything that new.
Both the "town that has made a deal with the Devil" and the "murderous animatronics" are well-known horror movie tropes, but Willy's Wonderland plays them both at face value and doesn't do anything that unique or inventive with them.
The backstory to the events that unfold is gruesomely fascinating and there's a definite consistent verisimilitude about the townsfolk and the bargain they have entered into to protect their own, but I kept hoping for more.
Just off the top of my head, on the animatronic side alone, Willy's Wonderland is Child's Play writ large, mashed up with Five Nights At Freddy's, and The Banana Splits Movie.
The 'serial killer cult' (shades of The Following) was a nice touch, but then the lack of distinctly different personalities within that felt like a missed opportunity.
Cage's silence allowed locals to drop exposition on him - and us - quite convincingly.
However, several of his character's quirks, such as his regular break schedule (whatever else was going on) are left unexplained, almost to the extent of suggesting his character is a blank slate that simply acts as the story demands... kind of like an animatronic amusement park mascot!
Enjoyable nonsense while it's on, Willy's Wonderland isn't a film that's going to be bothering anyone's Top Ten Favourite Horror Movie lists, but is silly enough for a fun, brain-in-neutral, beer-and-pizza film night viewing experience.
